Posts

Showing posts from September, 2024

Commercial Music P1P3

Image
PHASE 3 - Editing and Mixing MULTI-TRACKING Adapted from a photo by: Los Muertos Crew The editing and mixing phase is where you transform your raw recordings into a polished track. This involves tasks like trimming audio, aligning timing, and automating parameters. Mixing ensures that all elements are balanced, with appropriate equalisation and effects applied. By carefully editing and mixing, you can create a cohesive and professional-sounding final product. Editing and mixing are essential processes in music production that involve refining the recorded audio and blending it into a cohesive final product. Editing: Editing is the process of refining and shaping your recorded audio. This involves tasks like trimming unwanted sections, cutting and pasting clips, and aligning audio to a grid for better timing. Additionally, you can combine parts from multiple takes to create the perfect performance, ensuring that your final product is free of mistakes and captures the best mo...

P1P2: Commercial Music (Cradle to Grave)

COMMERCIAL MUSIC (Cradle to Grave) PART 1/3:PHASE 2/8 Welcome back to our series on creating commercial music (from Cradle to Grave). In this installment, you'll be delving into the second phase of Part 1: "Recording and Tracking". Building upon the foundations laid in the "Concept and Development" phase, you'll explore the art and science of capturing sound. From understanding the role of audio in music production, to identifying some of the techniques and equipment involved. This phase should equip you with enough knowledge to bring your musical ideas to life, or at the vrry least, provide a springboard for further enquiry.  So let's get started!  PHASE 2 of 8: Recording AUDIO SIGNAL CAPTURE Adapted from a photo by: Benjamin Lehman The recording phase is where you bring your musical vision to life. This involves setting up your recording equipment, capturing audio performances, and ensuring everything sounds clear and professional. You'll need to c...